Rules Lawyering

“The secret we should never let the gamemasters know is that they don’t need any rules.”

-Gary Gygax

Well, this January, the Dungeons & Dragons role-playing game finally achieved national attention as a mainstream pastime, although not for a good reason.

Wizards of the Coast (also known as Wizards, WOTC or WotC, pronounced ‘wotsey’) bought out TSR, the company that created Dungeons & Dragons, in 1997. Wizards was in turn bought out by the mega-corporate game company Hasbro in 1999. Shortly thereafter they refurbished the game brand with the 3rd Edition of D&D, creating much needed streamlines and changes and bringing the game’s popularity to a new level. The game has been in 5th Edition since 2012 and is more popular with more mainstream exposure than ever, largely thanks to Critical Role, other online game broadcasts, and pop culture allusions like the Netflix series Stranger Things.

Part of this media share, the reason that “D&D” refers to the roleplaying hobby the way “Coke” refers to all carbonated sodas, is because of the Open Game License, an ingenious feature that the (then) owners of Wizards created for use with D&D 3rd Edition. One of those people, Ryan Dancey, referred to it as a “copyleft” document. The OGL asserts the existence of Wizards’ copyright as it pertains to “Product Identity”, trade dress, features unique to the company’s product such as owlbears and mind flayers in D&D. This is because it has been established that certain things like medieval fantasy or role-playing games are not copyrightable in themselves, but the features of Product Identity are. At the time, Dancey said, “One of my fundamental arguments is that by pursuing the Open Gaming concept, Wizards can establish a clear policy on what it will, and will not allow people to do with its copyrighted materials. Just that alone should spur a huge surge in independent content creation that will feed into the D&D network.” Thus it did. By allowing the use of its game mechanics (the ‘Open Game Content’) to be used by third parties, WotC greatly expanded the industry but in such a way that it promoted D&D’s brand, since new publishers were creating material that referred to their core D&D product.

Over the last year or so, WotC has been promoting “One D&D”, so called because rather than being a new or 6th Edition, it is supposed to be making all editions compatible with each other. This project was also supposed to integrate new play elements that have recently become popular, such as virtual tabletop (VTT) play.

Now, given that WotC has rights to the OGL, there was always a question of whether or not they couldn’t just take it and invalidate it if it interfered with what they wanted to do as a company. The company response from the website FAQ had long stated that the OGL “already defines what will happen to content that has been previously distributed using an earlier version, in Section 9. As a result, even if Wizards made a change you disagreed with, you could continue to use an earlier, acceptable version at your option. In other words, there’s no reason for Wizards to ever make a change that the community of people using the Open Gaming License would object to, because the community would just ignore the change anyway”. Notably, this part of the company’s FAQ was recently removed about the time Wizards started pursuing One D&D.

In Wizards’ press releases between fall 2022 and January 2023, they had stated that “The Dungeons & Dragons Open Gaming License Isn’t Going Anywhere” even though they did specify that third-party creators would need to report income above $50,000, and specifying that certain media like NFTs are not and never were allowed under the OGL. But that was from a Gizmodo article in December before Christmas. On January 5, Linda Codega, the author of that Gizmodo article, released details of an “OGL 1.1” which was supposedly obtained through a non-WotC developer. Most notably, in addition to the income details, the text states that the agreement is “an update to the previously available OGL 1.0(a), which is no longer an authorized license agreement.” And while a third party owned any product it would create with this license, it said “You agree to give Us a nonexclusive, perpetual, irrevocable, sub-licensable, royalty-free license to use that content for any purpose.”

Supposedly this thing was a draft (which was the defense Wizards eventually used to respond to the mess) but in their investigations, Codega had also interviewed people in Kickstarter who confirmed they had already negotiated terms of the document as it stood; specifically OGL 1.1 dictated that a company which grossed more than $750,000 from 3rd-party product had to pay 25 percent of its gross over that figure to WotC. The Kickstarter person told Codega they had made an agreement to make that figure 20 percent for a project that was promoted through Kickstarter, which indirectly confirms that Wizards was using the “draft” as the basis for negotiations. Notably, while all reports are that the One D&D is still in playtest stage and not planned to release until 2024, OGL 1.1 section VII.A said it was to take effect January 13, 2023.

It was perhaps telling that Wizards not only didn’t understand why this got a negative reaction in the larger gaming community but that they did not respond to the negative reaction immediately. After January 4, several companies that made their living off OGL product announced they were developing new game systems independent of the OGL. Wizards were supposed to do their official press announcement of the new setup January 12, and then they just… didn’t. But the same day, WotC’s main fantasy competitor, Paizo, got together with some other companies and decided it was going to make a coalition to sponsor an Open RPG Creative license, nickname “ORC”. The difference is that the intent is to make sure that the license will be owned and managed by an independent party that does not own a game company.

On January 19 – two weeks after the Gizmodo article – WotC finally released an post in the D&D Beyond website announcing the OGL “1.2”, an action which confirmed two things: the company is responding to demand to kill OGL 1.1, but it still wanted to kill 1.0. As part of the process, they asked fans to take a survey on their site, and and according to that site, “So far, survey responses have made it clear that this draft of OGL 1.2 hasn’t hit the mark for our community”. Most of the feedback I got is that the main response to the survey is: “Killing OGL 1.0 is a mistake and you shouldn’t go through with it and I’m not buying your product until you change course.” While 1.2 gets rid of a lot of the stuff that offended the community, like paying royalties to the company, it still specifically deauthorized 1.0, and says stuff like “We and you each waive any right to a jury trial of any dispute”, as though that were a concession on their part, especially since it says before that “This license and all matters relating to its interpretation and enforcement will be governed by the laws of the State of Washington, and any disputes arising out of or relating to this license will be resolved solely and exclusively through individual litigation in the state or federal courts located in the county in which Wizards (or any successor) has its headquarters” – in other words, the company has legal home-field advantage, and class action suits are not allowed in regard to the document.

Well, just today, January 27, the company outright caved. Their previous announcement had stated that open game material would be under a Creative Commons license even as they retained rights to the SRD (System Reference Document, whichever version of core D&D happens to be the current edition at the time). Today they announced not only that they are abandoning attempts to change the OGL from 1.0, they are moving the SRD itself to Creative Commons.

Again, this little issue with what used to be considered a niche of entertainment has gotten a lot of national press attention. Because it actually touches on a lot of serious issues.

WotC as owners of the SRD got to determine how that document is used at any time. We already know this.
But to paraphrase Dr. Ian Malcolm, they were so busy determining whether they could that they never considered whether they should.

It’s like with public affairs and the concept of positive and negative rights. “Positive” rights assume that a liberal government is going to provide them and negative rights assume that human rights are inherent in nature (or given by God) and the purpose of government is only to protect them. For instance, in America, freedom of speech means the government cannot interfere in your exercise of speech or practice of religion. It does not mean that government has to provide you a media platform. Liberals use terms like “a human right” for this and that, eliding the point that the Founders didn’t think that’s how rights worked. We nevertheless have government do certain things because we as a republic have agreed to put money into them, and they improve our overall standard of living. Nobody thinks there is a “human right” to an interstate highway system, but government funds it (sorta) because we can see the benefits. The same argument would apply to national health care. I can say this without being a socialist who thinks everything is a “right”.

Likewise if I am a capitalist who thinks that the right to intellectual property starts and ends with its owner, that doesn’t mean that they HAVE to maintain the strictest control of it. The approach that WotC had taken with the OGL when it first came out was not only good PR, it promoted the hobby in the long run by expanding it beyond the resources of one company.

Basically, Open Gaming License 1.1 flipped the benefit of OGL 1.0 where 1.0 allowed you as third-party creators to have a royalty-free use of the material as long as you acknowledged the brand ownership, and OGL 1.1 means Wizards has royalty-free rights to YOUR material if you want to use the brand. Which, given the size and power relationships between the individual and the corporation, makes one deal a lot better than the other. Depending on perspective.

Simply put, there was NO reason for a smaller publisher to take WotC’s OGL 1.1 if Wizards had all rights to their product and the corporation can make use of their creativity at no charge.

Why was the corporation so hellbent on killing the old Open Gaming License even with the pushback? They’ve offered a few reasons, some of which are more plausible than others but none of which are really convincing.

For one, both the presented OGL 1.1 and the prospective 1.2 version dictate a morality clause. It currently reads, “You will not include content in Your Licensed Works that is harmful, discriminatory, illegal, obscene or harassing, or engage in conduct that is harmful, discriminatory, illegal, obscene or harassing.” In his January 19 post on D&D Beyond, WotC executive Kyle Brink said: “One key reason why we have to deauthorize [OGL 1.0.a]: We can’t use the protective options in 1.2 if someone can just choose to publish harmful, discriminatory, or illegal content under 1.0a.” The phrasing indicates that “harmful or discriminatory” refers to politically incorrect, sexist or other such content, which is basically the sort of woo-woo wokeism that alienates a lot of older and right-wing fans from Wizards. Here’s the thing, with one conspicuous exception, I don’t see any game company who sees regressive politics as a selling point. WotC’s main competitor in the hobby, Paizo, is probably more politically correct than they are. The broader concern is not a company’s rational desire to not be associated with demeaning material, but their potential to veto any expression they don’t like for any reason at all. It’s that much more obvious this is a control play when the license not only says “We have the sole right to decide what conduct or content is hateful, and you covenant that you will not contest any such determination via any suit or other legal action” but again, refers to both game content AND “conduct.”

Because VTTs and similar media were not really a thing around the time of 3rd Edition, OGL 1.2 contained a specific page on the subject. It says that just regular old video conferencing to play games is okay. It states (for instance) that “features that don’t replicate your dining room table storytelling”, such as a video animation of a Magic Missle spell, are not allowed.

The “harmful” content premise can be dealt with via other legal means, or, in the case of fake TSR, refers to a publisher that has much less legal right to old TSR materials than Wizards does, and is small enough to where their infamy will not reflect on the larger corporation. The focus on newer forms of media is more relevant and more pertinent.

One big clue should have been Hasbro’s investor presentation conference on December 8, where Wizards’ new CEO stated that the company is “under-monetized.” (The press reports that Hasbro revenues surpassed 1 billion dollars for the first time in 2021, with $952 million of that being Wizards’ products including D&D and Magic: The Gathering, with tabletop games being 74 percent of the figure. Wizards is under-monetized the way Disney is under-monetized.)

Specifically, Cynthia Williams noted that while Dungeon Masters are only about 20 percent of the player base, they make up most of the spending, since unlike other players they need all the books. The Bell of Lost Souls article indicates the company was aiming to increase the level of gamer spending to create a “recurrent spending environment” among players who are not also gamemasters. How? Digital D&D. After all, that’s where the money is. That just gets into a broader issue in the culture where things are becoming more “virtual.” Like, you don’t pick up a box game and invite your friends over to play it. You download the game off a service, and if it has multiplayer option, you invite your friends to play it on a network. But that means a lot of the software is in the cloud or subject to company control, and they can change the end-user agreement at any time.

Basically, WotC tried to take things in a new direction in order to gain greater dominance of the market, and they can’t do that under the terms of the original Open Game License, so they tried to get rid of it.

We know this because they already have. In 2008, WotC came up with D&D 4th Edition, which used a more restrictive game license called the Game System License (GSL) that is not compatible with OGL. Part of this was an attempt to cork the genie back into the bottle and get more control over third-party product. Anyone who signed on to use the GSL for 4E could no longer produce product under the 3rd Edition OGL; however by its own wording the OGL remained in effect for anyone who wished to keep making 3rd Edition material. Which is how Paizo developed the first Pathfinder RPG, being basically a revision of D&D 3.5 Edition with the serial numbers filed off. This succeeded largely because Wizards’ D&D 4th could be expressed in the mathematical formula Suck/Ass. Well, actually, it wasn’t that bad as a fantasy-theme miniatures combat game, it just sucked as a roleplaying game, which believe it or not is not the same thing. Story elements were eclipsed by the tactical element and the emphasis on your character’s role within a team; like, your Rogue wasn’t just a rogue, he was a “Striker”, which brings to mind association football more than fantasy adventure.

As WotC continued to spring bigger leaks than the Titanic, it was revealed that One D&D is supposed to be emphasizing the digital sphere. “Homebrew” virtual content was at first not allowed, but supposedly they went back on that with 1.2. The base game with maximum options was supposed to be 30 dollars a month, including monthly “drops” and other microtransactions. “This would increase the amount of money that is coming from every single table by a degree of 10. What that means is, if they lose some of their player base, people who aren’t willing to shell out cash for D&D Beyond subscriptions, well it doesn’t really matter. Because they have to lose ten people for every one person who pays. Let me put that another way: They could potentially lose 90 percent of the player base of Dungeons & Dragons – and they would be UP money.”

One of the forums I participate in heard about this and one of the guys said, “They’re expecting 30 dollars a month for a crappy MMORPG?” Heck, World of Warcraft is a crappy MMORPG, and that’s less than $15 a month!

Seriously, there are games like WoW or Path Of Exile that offer a fantasy gaming experience for either cheap or free-to-play with add-ons, and Wizards would have to come up with something seriously over and beyond the video standard that’s already been established if they want to justify thirty dollars a month. Specifically, it would have to be a role-playing game experience in the video medium, as opposed to a video game with RPG elements. I mean, again, Wizards already tried making a tabletop RPG that played like a MMORPG, that was 4th Edition.

Which is what gets to the real problem. If this new online project was so knock-your-socks-off that it would justify $30 per month, I think a lot of people would have jumped to the new paradigm and (given the profit margin) it wouldn’t matter so much if the tabletop community took a hike or got left behind. The question is whether the current company could pull that off. Wizards’ biggest projects in the last year for D&D were 5th Edition versions of beloved old lines like Dragonlance and Spelljammer, and those were… not well received. Not to mention, a great example of why Wizards is in no position to judge anyone else for discriminatory content. So the new license seemed less like an attempt to copyright something new and unique to the company and more an attempt to smother competition in an area where other companies have already proven superior.

John Nephew, publisher of Atlas Games, made a pretty good point. Posting on Mastodon and Twitter, he said, “One of the great values of OGL 1.0a is that it sidesteps the orphan works problem of copyright law. You know how we’ve lost so many works of the early 20th century because no one would take a chance on publishing or invest in preserving, due to ambiguous legal status? Open Game Content can be used and re-used and derived-from even if you can’t reach the copyright holder or even determine who it now is if, for example, someone dies.” And in response to another commenter, he said, “The whole essence of RPGs is collaboration and shared creation, right? Our entire hobby is an offense against the foundations of modern corporate-written copyright law. “

Author Cory Doctorow recently had a counter to this point, saying “The OGL predates the Creative Commons licenses, but it neatly illustrates the problem with letting corporate lawyers – rather than public-interest nonprofits – unleash “open” licenses on an unsuspecting, legally unsophisticated audience. … the OGL is a grossly defective instrument that is significantly worse than useless. …The OGL is a license that only grants you permission to use the things that WOTC can’t copyright – “the game mechanic [including] the methods, procedures, processes and routines.” In other words, the OGL gives you permission to use things you don’t need permission to use. …it’s not just that the OGL fails to give you rights – it actually takes away rights you already have to D&D. That’s because – as Walsh points out – fair use and the other copyright limitations and exceptions give you rights to use D&D content, but the OGL is a contract whereby you surrender those rights, promising only to use D&D stuff according to WOTC’s explicit wishes.”

Now others would argue (I’m sure Ryan Dancey would argue) that the document simply clarifies what rights you have to Wizards’ product without having to go to court over what constitutes “copyright”, but that just gets into why the OGL had utility for as long as it did and why it has suddenly turned out to be unreliable. As long as the Open Gaming License (or its equivalent) was under the control of the company that owned the brand it applied to, there was no reason they couldn’t just reset it to whatever they wanted to whenever they wanted. Nobody cared because (as Doctorow states) the OGL was before the Creative Commons concept, and it was certainly progressive for the time. Dancey seemed to think that the wording was sufficiently clear that the company couldn’t “rugpull” the way Doctorow describes, but Wizards was willing to gamble that it’s not. And part of that is for the reason Doctorow describes: Simply agreeing to use the (original) OGL takes away your rights to what would otherwise be fair-use content.

The irony is that nobody really cared up until a few weeks ago and they would not have had Wizards of the Coast, by its own actions, revealed just why the Open Game License is (and in retrospect, always was) a liability to third-party game publishers. And that goes to the deeper irony- no one needed to care. Because there was an arrangement, perhaps inadvertent: Wizards would let third parties publish D&D related stuff, which promoted D&D to the exclusion of everything else in the market. And in exchange for Wizards letting those companies use their brand for “free”, those companies de-emphasized everything else they could have been doing with other game systems. (It also meant that Wizards didn’t need to spend a lot of money on legal cases that weren’t guaranteed to go their way.)

So when Wizards tried to seize control of that product on the grounds that it (or its core material) belongs to them, they were blanking out the fact that were it not for the Open Game License, that product would not have even been created.

This is my take.

Any change to a new edition of a game system is always going to get some push back with some ‘grognards’ preferring the old version. There are right ways and wrong ways to do it. In at least one case, I have seen an owner state, hey, we’re going to make a new edition, I have these ideas on how it’s going to work. The owner would post on the company’s website or some other community resource and go over the ideas and subject them to public debate. It was made clear that the owner had final say, but they wanted to make sure that people knew what was going on, and fans had some input on the process. Wizards did not do it that way. It is pretty clear from the way things leaked and WotC’s awkward, staged response that their proposed changes were NOT a draft. The removal of OGL 1.0 was to be presented as a coup, or in other French language, a fait accompli, which the community would just have to accept because they couldn’t do anything about it.

The other big mistake of Wizards of the Coast – which, like a lot of this story, could have been avoided if the bean counters in charge knew anything about the culture of their customers – is that they decided to slide a document change on the community of gamers that inspired phrases like “rules lawyer” and “min-maxer”.

The corporation’s position was, we have rights to all your material if you’re going to use our brand. The community called the bluff and said, we don’t HAVE to use your brand. So Wizards backtracked and their best chance for killing OGL 1.0 was that the legal language of new OGL does not retroactively invalidate anything done previously, you just can’t do any new material with the new SRD without signing on to the new OGL. But that basically put them back in the same position they were in with D&D 4th Edition, and we all know how that went.

The fact that the community always had the option to quit using WotC official material meant that the corporation was going to be put in that position anyway. But the difference between openly starting with that position and doing it the way WotC did is that the way they did it alienated a lot of people, not just those who were suspicious of the company in the first place but those who were neutral or otherwise supportive. There was no reason to accept the company’s terms for an OGL 1.1 because they were so one-sided. There was no reason to accept OGL 1.2, 2.0 or whatever it would be because now no one can trust that they won’t go back on it. And this has attracted the attention of Forbes, the Washington Post and a whole bunch of other serious outlets outside gaming, and it’s not a good look. (Keep in mind, Hasbro also owns Monopoly and other properties from Parker Brothers, Milton Bradley, Avalon Hill and a bunch of other old companies that they bought out.) Hasbro is in the same position that old TSR was in: Have a small hobby over which you have firm control, or a larger hobby with less control. TSR chose the first option, and look what happened to them.

But that raises what might be an obvious question: Why did Wizards craft an open-source document for their properties if they knew it might be a liability to their future ambitions?

When WotC first took over TSR, Ryan Dancey and the other people involved came up with the OGL because they were thinking long-term. It was done precisely so that the D&D game would not be dependent on the existence or non-existence of TSR or whichever entity had ownership, and it wouldn’t depend on the profits going up Gary Gygax’ nose, or into Lorraine Williams’ hidden accounts, or anywhere other than keeping the company solvent.

(I mean there’s at least one ‘orphan’ non-D20 system I think would fit this scenario, but for diplomacy’s sake, I won’t elaborate.)

Now, WotC is a much bigger company than TSR now, and it’s subsidiary to an even bigger corporation, but the last year has shown us that billionaires can blow away truly astounding levels of profit for the sake of pique.

If so much of what constitutes “D&D” and role-playing cannot be copyrighted, Wizards’ creation of the OGL was their attempt to make sure they had some control of the brand. But that means they own the game license and always have the potential to change it. The only solution is what Paizo and the other “ORC” participants are doing, which is to create a license that isn’t owned by any one company, because Wizards could keep doing this as long as the license to their product is owned by the company that has the product. And if property rights are to mean anything, that’s the bottom line.

But if the gaming community cannot force Wizards to give completely free rights to their intellectual property, by the same token, Wizards cannot force the community to accept the terms for that property. They can always create product using something else.

The community seems to have learned that lesson almost too late. Whereas Wizards seems to have learned it perhaps too late.

If nothing else, I think gamers are going to be looking at their EULAs a lot more carefully now.

I SAID, ‘Ha, HA.’

It ended up taking a historic fifteen votes for the Republican-majority House of Representatives to finally elect Kevin McCarthy (BR.-California). Decidedly no thanks to Matt Gaetz (BR.-Florida), who supposedly made a deal on Friday with a few other holdouts like Paul Gosar and Lauren Boebert to vote “present” and lower the threshold needed for victory. So in order to be extra Drama Queen, Gaetz withheld his vote when called in hopes of being the guy to make the decision, but when roll call came back to him he still voted “present” even once it became clear McCarthy would still end up short. This led to a whole bunch of arguing and haggling in real time on the floor, culminating in Mike Rogers (BR.-Alabama) having to be restrained from reaching over and pasting Gaetz. Rogers’ own colleague, Tim Burchett of Tennessee, joked that “People shouldn’t be drinking, especially when you’re a redneck, on the House floor.” Or as Jeff Foxworthy would say, “if you’re a Republican Congressman… you might be a redneck.”

(After the fact, Rogers and Gaetz made up and apologized to each other. Gaetz actually said we need more cameras in Congress to show what representatives are doing. Well, that’s one thing I can actually agree with Gaetz on. At least Congress can be entertaining, if it’s too much for them to pass laws and do their jobs.)

But that seemed to be just enough embarrassment that other Republicans got the last holdouts like Matt Rosendale (BR.-Montana) to at least switch from “anybody but this guy” to “present” and McCarthy got nominated after midnight on what was then Saturday morning. It was always questionable whether doing the same thing over and over again would ever work, but apparently McCarthy’s approach of just caving on everything to everybody put the burden on his opponents as to why they still needed to oppose him. Gaetz was actually quoted as saying he was having trouble maintaining his leverage because he ran out of things to ask for. And really, I think it just came down to the same reason the Greedy Old Puritans are still following Donald Trump: They don’t have the imagination to come up with new ideas, no matter how clearly the current ideas have failed.

After the basic formalities, the leader of the opposition got to the podium. Hakeem Jeffries (D.-New York) had gotten all 212 Democrats to vote for him on every one of these ballots. And he gave an oration that was the exact opposite of a concession speech. It quickly became famous for the part where he said, “We will never compromise our principles. We’ll always put American values over autocracy, benevolence over bigotry, the Constitution over the cult, democracy over demagogues, economic opportunity over extremism, freedom over fascism …” and it became clear around that point that he was going to be making these comparisons with every letter of the alphabet, ending with “Yes We Can over ‘you can’t do it’, and zealous representation over zero sum confrontation.”

So Jeffries proved that, unlike Republicans, he knows all 26 letters, not just Q and Z.

Then McCarthy finally got to speak. On paper, it was a decent speech, and points to him if he wrote it himself (which a lot of politicians don’t). But his delivery was a dull, plaintive whine that explains why hardly anybody has respect for him. One key point was where he said, “If this week proved anything, it’s this: I never give up.” But the joke is that in order to get the status of power, he had to give up everything that gives the Speaker power, like giving the caucus the right to challenge him with just one vote. It’s sort of like if you had one of those royal succession wars like in Westeros or real-world France or Spain, and one candidate makes deals with the courtiers and rival nobles to give them all the powers of the kingship in exchange for being allowed to hold the title, and he also has to be the piss boy who runs around the court with a bucket for anyone who wants to relieve themselves. Yes, you’re the pissboy, but you get to wear the crown. It’s good to be the King.

The line of the night was probably in a Daily Beast article: “I just think we should check in,” quipped Rep. Adam Smith (D-WA), “and make sure McCarthy still has two kidneys.”

The first bill the McCarthy House passed was an attempt to reverse the recent funding increase for the IRS. Among the first business of the week was a bill to prosecute abortionists if they do not attempt to resuscitate fetuses that are born alive, when there is already a 2002 federal law for that effect. The Party of Trump now wants to defund the Department of Homeland Security because they allegedly aren’t securing the border, when the whole reason the agency even exists was because the last Republican government before Trump wanted another government bureaucracy to club brown-skinned people with. Not only that, the original Open Gaming License is no longer an enforceable document and anything you make under the new License means Wizards of the Coast has rights to all your stuff.

The “Freedom Caucus” might think they won something, but really, what they got was what Democrats got when they finally took the Senate from Mitch McConnell: the most technical of majorities in which one dissent can kill any initiative because dissent in the ranks means they aren’t really a majority, and in order to have the advantages of one, they have to let a couple of prima donnas (like Joe Manchin and Kyrsten Sinema) turn them all into the supporting cast of their personal opera.

This may or may not matter as much as it did with the Democrats, because Joe Biden actually managed to work with the prima donnas and other legislators to get things done in the stretch. But there was still a lot that “progressives” wanted and couldn’t get. I say it won’t matter as much to Republicans, because they don’t care about boojie shit like “legislation” and “public service” and would rather just stage witch hunts in committee rooms in the afternoon then go on Fox News after 8 pm to brag about how butch they are.
And it seems we don’t even know what Kevin gave away to be King Pissboy. For all the talk that Gaetz and others make about “democracy” and “transparency”, Axios reported that the real details of how the House operates under McCarthy are determined by a “private document that only some House Republicans have seen and others refuse to talk about“. Even conservatives like Nancy Mace of South Carolina told Axios “What I am raising hell about is whatever potential backroom deals may have been done.” So you can imagine what Democrats are thinking. I’m not sure what the Republicans have to hide. I don’t see what could be more discrediting than supporting Kevin McCarthy.

Some of the Republican ideas, like a committee to investigate our dependence on China, and a demand that legislation not be voted on without 72 hours notice, are not bad at all. But even when Republicans could count to eleven without pulling down their pants, you could never get them to do anything that would actually reduce the size of government (again, see the Department of Homeland Security) or protect individual freedom, let alone cut spending and taxes in enough proportion to dent the deficit. So naturally they’re less believable on old “conservative” issues like libertarianism and national defense and more believable on Trumpnik issues like abortion prohibition and pursuing grudges. Like with Ukraine, where their demand to cut funding to the Zelenskyy government is less about fiscal prudence or isolationism and more about the fact that their Master’s Master would rather that he get to complete his genocide without anyone fighting back.

The only problem with letting the kids run the playpen for two years is that we still need two houses of Congress to pass a budget, and most of these brats would rather not pass a budget. Again, not because of any fiscal conservative desire to force Democrats to impose some budget discipline, but because FUCK YOU, That’s Why. They seem to forget that every single time that Republicans forced a government shutdown over the debt, even under Trump, the public relations hit and bureaucratic consequences were such that it always weakened the Republican position in the long run, which is why such standoffs have always ended. But then if Republicans had a long-term memory, they would remember that Joe Biden won the election. As it is, everyone is scared that continued standoff would wreck the US government’s “full faith and credit” and backing of our national debt, which already took a hit in 2011 during the Obama Administration. And if a budget standoff has the global effects that all the conventional thinkers fear, that will end up wrecking the world economy. And as with previous standoffs, voters aren’t going to blame Democrats even if a Democrat is president. Everyone assumes that certain seats are “safe” for Republicans but if they prove themselves to be sufficiently malign and incompetent, even some of those safe Republican states and districts might fall to Democrats, as Georgia and Arizona did in the last few cycles.

At that point Mike Rogers is going to have to get in line behind Mitch McConnell, Dan Crenshaw, and a few other Republicans to kick Matt Gaetz’ ass.

Assuming of course that such cockamamie ideas can even get off the ground. After all, there’s nothing in the Republicans’ little agreement (from what we know of it) that says that a Democrat can’t be the one to call a no-confidence vote on the Speaker. But then they know that if they called that play, the Republicans might go back to conference and find a Speaker with balls.

Like Nancy Pelosi.

HA Ha!

Upon this a question arises: whether it be better to be loved than feared or feared than loved? It may be answered that one should wish to be both, but, because it is difficult to unite them in one person, is much safer to be feared than loved, when, of the two, either must be dispensed with. Because this is to be asserted in general of men, that they are ungrateful, fickle, false, cowardly,covetous, and as long as you succeed they are yours entirely; they will offer you their blood, property, life and children, as is said above, when the need is far distant; but when it approaches they turn against you. And that prince who, relying entirely on their promises, has neglected other precautions, is ruined; because friendships that are obtained by payments, and not by greatness or nobility of mind, may indeed be earned, but they are not secured, and in time of need cannot be relied upon; and men have less scruple in offending one who is beloved than one who is feared, for love is preserved by the link of obligation which, owing to the baseness of men, is broken at every opportunity for their advantage; but fear preserves you by a dread of punishment which never fails.

  • Niccolo Machiavelli, The Prince, Chapter XVII

So all the Democrats were fretting and all the Republicans were gloating about all the laws they would get to pass and all the investigations they would get to start against Democrats once they had control over the House of Representatives this term. Except, officially, they’re not in control. Kevin McCarthy (BR.-California) was the designated candidate for Speaker and did get an overwhelming majority of his caucus to make him leader of his party, but unlike the Senate (where unwritten tradition apparently allows the leader of the majority party to run the whole show just because), Article I of the Constitution says the House has to elect its leader by consensus of the entire chamber, including the opposition. Because the Speaker is the presiding officer, no other procedures, including the swearing in of members, can begin until the Speaker is chosen. And since the Republican majority in the House, including the people who voted against McCarthy’s leadership, are only ten more than the Democrats, those opponents only need five votes to torpedo McCarthy’s Speaker bid. Well, guess what. The first round of votes, all 212 Democrats voted for their leader, Hakeem Jeffries (New York) and 19 Republicans went against McCarthy. Since then, they have gone through the same result, as of Thursday night, ten more times. Well, not exactly the same result. In the fourth and subsequent ballots, Victoria Spartz (R.-Indiana) voted “present” which lowered the threshold McCarthy needed but ultimately meant one less vote in his favor since none of the defectors went to his side. On Friday, McCarthy still fell short on a twelfth and thirteenth vote, but got more than ten Republicans back to his side, perhaps because today is the second anniversary of their Viceroy trying to seize control of our government by force, and they wanted to honor the occasion.

This after McCarthy went to any and every length to make sure he had the whole Republican Party behind him in his quest for the Speaker’s office. He admitted on tape after the Trump Riots (TM), “I’ve had it with this guy. What he did is unacceptable” but McCarthy continued to support Trump’s claims that the 2020 election of Joe Biden was illegitimate. For example, he had signed an amicus brief supporting Trump’s case in Texas v. Pennsylvania, which the Supreme Court refused to hear on the grounds that one state cannot contest the election process of another state. Hours after the Trump Riots, McCarthy was one of the Republicans who voted against certifying Biden’s win in two states. On January 28, McCarthy appeared at Mar-a-Lago to take a picture with Trump, an act that the mainstream media described as “kissing Trump’s ring”, since they’re operating on the rules of basic cable. He aceeded to the wishes of Matt Gaetz (BR.-Florida) and other Trumpniks who demanded the excommunication of Liz Cheney (R.-Wyoming) from House leadership for opposing Trump’s auto-coup. This as Kevin insisted, “I don’t think anybody is questioning the legitimacy of the presidential election”. In June 2021, McCarthy opposed the creation of a bipartisan House commission to investigate the Capitol riots, threatening the committee assignments of any Republicans who participated, inadvertently giving a free hand to Speaker Nancy Pelosi to have her own committee with two Republicans, Cheney and retiring Congressman Adam Kinzinger (Illinois) who were already on the outs with the Church of Trump. Which is part of how the committee got recordings that both McCarthy and Cheney had participated in, which might be why Gaetz and the other Trumpniks won’t back him as leader, since they have no more reason to trust what he tells them than Cheney had to trust what he told her.

McCarthy is – what’s the term I’m looking for here? – Ah yes. A “bitch-ass nigga.”

One of my Facebook friends posted that Kevin must have a thing for public humiliation. I said, “I figured that out from his actions immediately after January 6.”

One of the journalists reporting on this for MSDNC said that Kevin McCarthy’s problem is that he can’t change being Kevin McCarthy. No, I would say the problem is the exact opposite. Kevin McCarthy has changed being Kevin McCarthy lots of times. Nobody trusts him, nobody likes him, nobody respects him, and no one will follow him.

Apparently Kevin didn’t figure out that if you’ve already conceded everything to the other party, you have no leverage to make them hold to their side of the deal. But among Kevin’s myriad vices, the foremost of them is stupidity.

The spiritual lesson I get from Kevin McCarthy is that you should never crave a thing so desperately that you make it obvious to others how much you want it. Because then they know how to make you dance on their string.

He’d already agreed to bring back the old House rule (prudently tanked by Pelosi) that members could bring a vote of no confidence in the Speaker if it had just five supporters. After the sixth ballot, McCarthy agreed that McCarthy’s leadership PAC would not spend any money on “safe” seats for Congress, meaning he would not support any candidate who was opposed to the Trumpniks. He has also now agreed that a no-confidence vote only requires one Congressman, so basically anything he does is subject to liberum veto. What is liberum veto? Well, in the Polish-Lithuanian Commonwealth, this was a right of any man in the Sejm (senate) to hold up any legislation at will, meaning one person could thwart an otherwise overwhelming consensus. This weakness in the system made “Polish parliament” an insult term in Western Europe and is considered one of the reasons that the Polish-Lithuanian Commonwealth declined and died, because Russia (among other countries) figured out they could buy the vote of any Polish senator to stop the Commonwealth from doing anything in its best interest, including stopping Russia from undermining and seizing their territory.

Why am I bringing up Russia buying legislators to act against their own country? No reason.

McCarthy is in a way just as serious about government as his opponents. Any such deal isn’t worth the toilet paper it is written on and will soon be flushed down the john after being used for its natural purpose.

He certainly doesn’t have any serious policy differences with Trumpniks, and Trump himself is pushing for his speakership. But all the pundits cackling over the House defiance of Trump’s dictate fail to realize (as with his endorsement of COVID vaccine) that his influence is entirely negative. Trump just gave a role model to a party base that was already driven by oppositional defiant disorder. When Trump, in his own long-term interest, decides to support the structure rather than tear it down, suddenly the brats don’t listen to him. I mean when you let them get drunk every night, they’re not going to like it when you tell them to switch to milk.

Which is why Matt “Morrissey Called, He Wants His Hairstyle Back” Gaetz admitted when called out by McCarthy that he didn’t care if Hakeem Jeffries ended up getting the speakership, and why Gaetz was seen on the House floor in conversations with people like Alexandria Ocasio-Cortez, who in her previous terms was one of the people who thought Nancy Pelosi wasn’t leftist enough.

What it is is that these guys want all the freedom to be bomb throwers and all the privileges of being in the establishment. They want all the rights and none of the responsibilities. They want to have it both ways. In short, they’re Republicans.

Anti-McCarthy Trumpnik Lauren Boebert engaged in a semi-serious discussion with Stephanie Ruhle on MSDNC, the same week she had a discussion with Sean Hannity that was actually more combative, and you know, give Boebert points for showing up, given that most Republicans don’t see going on MSDNC as being worth the effort, and most of that network’s hosts agree. But one of the points she was trying to make is that for years, no one in the House leadership, in either party, really cared about conservative concerns like balancing the budget, and the only way for that to happen was for the “radicals” to use their leverage.

Reason Magazine had at least one web article this week taking this premise at face value, mocking Mainstream Media for saying these guys only care about personal power when they actually have real procedural concerns, or that they are only serving Trump when the leaders (including Boebert) have specifically gone against him to oppose McCarthy. “None of Mr. McCarthy’s opponents reversed course after receiving calls from Mr. Trump encouraging them to do so,” Lerer and Epstein note. If they are not in it for him, the Times suggests, they must be in it for themselves, because they cannot possibly be trying to accomplish what they say they are trying to accomplish—a proposition so absurd that it is not even worth considering.”

Yes, Charlie Brown, and this time I’ll keep the football on the ground FOR SURE.

The fact that Republicans – and a lot of non-Republicans – had serious questions about how Democrats were running things didn’t mean Republicans had a better idea in 2016. What is absurd is thinking that “conservatives” are any more concerned with fiscal restraint and regular order than they were last year, or when Republicans were last in charge. What is absurd is watching Republican majorities balloon the deficit that much more than Democrats who actually advertise how much they tax and spend. The last time a Republican Speaker seriously tried to change things was Newt Gingrich with the Contract With America, and we all know how that went. The reason the Mainstream Media are so quick to assume the rebels are more concerned with power and privilege than good government is because they have had years and years to watch this process, and know not to take any of these presentations in good faith, unlike Reason Magazine.

Taking the rebels seriously is to act under the assumption that these Republicans think that elected office is a public responsibility, when they think that the purpose of elected office is an opportunity to be the Christian conservative version of GG Allin. But then, given that Allin’s real legal name was Jesus Christ, the analogy may be that much more apt.

But the fact that a small minority is holding up the process underlies the point that the vast majority of House Republicans really do want McCarthy, or at least see him as the best of options. But because of their weak margin of superiority, without the holdouts, Republicans are actually outnumbered by the 212 Democrats voting consistently for Hakeem Jeffries. Nobody considers that if the Democrats are the known element and the Gaetz types are never going to vote McCarthy, the main Republicans actually have the power to make a decision. If they can’t get enough people to go McCarthy they can go outside the cycle and find a conservative that the Gaetz types do not hate, or, some Republicans, even just six, can vote for Jeffries, or Republicans can move for plurality vote, which would either lead to a Jeffries win or scare the radicals with that possibility and convince them to go with the main Republicans’ choice.

But that would mean taking a stand, even if it’s for somebody who is on paper more conservative than McCarthy, and the “normal” Republicans don’t want to alienate either McCarthy or the insurrectionists, just like McCarthy wants to be the leader of “normal” Republicans and also of the insurrectionists.

So they want all the freedom to be bomb throwers and all the privileges of being in the establishment. They want all the rights and none of the responsibilities. They want to have it both ways. In short, they’re Republicans.

And if this is the behavior you can expect from the sane and sensible Republicans, it’s no wonder the lunatics are running the asylum.